Description
Vampire the Masquerade – Cults of the Blood Gods (5thEdition)
When you have already experienced death, why have faith?
If you accept that you and everyone like you is cursed by God, why cling toHis word?
When you return from the other side as a blood-drinking monster, what purposeserves belief?
Kindred build and are drawn to faiths for myriad reasons. The exertion ofpower over a flock. Satisfying their Hunger and their Beasts. Elevation of theself. Reassurance of the possibility of redemption. A grand plan they forged orthat was bestowed upon them by secret masters.
While some vampire cults span the globe hiding in plain sight, others arefringefaiths with morbid practices and ancient conspiracies lasting centuries.Others such as the incestuous Clan of Death and the malignant Church of Set —arguably the largest vampire cults of all — believe in a destiny that willenable them to impose their wills on the world of the living and the dead.
Whether for power, salvation, or transcendence, all Kindred cults wallow inblood. They shed it in sacrifice, demand it of their followers, and exalt in itin unholy baptisms proclaiming their divine glories. These cults dedicated toblood gods are among the most insidious, damning sects of Kindred, and tonightthey approach their apex of power.
Cults of the Blood Gods includes:
- An in-character breakdown of the rise of esoteric beliefs among the ranks ofthe undead and how faith drives many of the major aspects of vampireculture.
- A host of religions — from historic theocracies and globe-spanningconspiracies to fringe cults and mortal beliefs arising in the modernnights — introduced for incorporation into your character backgrounds or assupporting casts and antagonist groups in your chronicles.
- The history, structure, and ambitions of the Hecata, the vampire group knownas the Clan of * Death, as well as a chapter dedicated to playing a vampireamong the Necromancers, and the rituals for their signature Discipline:Oblivion.
- Guidance on how to use ecclesiastical horror and construct cults in Vampire,making them a vivid backdrop for your own stories, including new coterie stylesfocused on cult play.
- Faith-based story hooks and a full chronicle centered on the activities ofthe Hecata, involving walking corpses, ghosts, ready-made characters, and thesecrets of the most twisted family in the World of Darkness.
- New Lore sheets, Backgrounds, and Predator types for inclusion in yourchronicles, encouraging player characters to engage fully with the materialpresented in this book.
Mature Warning: Contains graphic and written content ofa mature nature, including violence, sexual themes, and strong language. Readerdiscretion is advised
Product Details
Product Code: 35960034Barcode: 9781737496229
Brand: Vampire
Categories: All Games, Best Sellers, Card Games, Dice Games, New Board Games & Puzzles, Sale Games, Word Board Games
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