Description
Call of Cthulhu: Berlin – The Wicked City
In the aftermath of the Great War, Berlin maintains a reputation forlicentiousness. A place where anything can be had for the right price. It is acity of both hedonism and business; its streets overflow with disabled veterans,prostitutes, destitute immigrants, and political agitators—all rubbingshoulders with buttoned-down businessmen, scholars, and artists. The gutters runwith the blood of political assassinations, where Communists and völkischNationalists clash with each other and the police. Long into the evenings,Berlin’s world-famous cabarets offer music, dance, and titillatingentertainment in stark contrast to the gray buildings that run on for endlessmiles along the sprawling city’s byways. Into this bubbling stew, Berlin TheWicked City introduces the weird elements of the Cthulhu Mythos—a hotbed ofsecret organizations, sinister cults, and half-whispered lore. Amid the wickedair of the world’s capital of sin, the very nature of what it means to behuman is questioned. And as the city hurtles toward its inevitable dark destiny,the oppressive atmosphere pushes the sanity of investigators to itsbreaking point.
This book presents an overview of 1920s Berlin as it would be experienced byvisitors and residents of the time. Guidelines are presented for creatinginvestigators for Berlin-centric campaigns, as well as investigatororganizations to help bind groups together. Find notable personalities, keylocations, and a system for generating details of the urban landscape on thefly. With the city’s crime and punishment, underworld, and high culturedetailed, the tools provided help the Keeper gain an understanding of what makesBerlin unique—and dangerous.Three scenarios, spanning the history of Berlinbetween the end of the Great War and the rise of Adolf Hitler and the NaziParty, contain colorful details of Berlin and its inhabitants, and may be run asstand-alone adventures or linked together to form a mini-campaign.
In The Devil Eats Flies, Germany teeters on the brink of economic ruin andpolitical chaos. The ghost of a madman stalks the city, turning its owncitizenry against itself. To stop a demonic spirit and save a Russian princessin exile, the investigators must strike a bargain with other sinister forces andask themselves: who else are we prepared to see die in order to save the city?Dances of Vice, Horror, and Ecstasy takes place in the city’s golden years,when Berlin becomes superficially stable and prosperous again. A bunglingsorcerer, a debauched dancer, and a strange cult of gnostic Saturn-worshippersthreaten to put all of that to an end and turn Berlin into a pit of madness anddepravity. Schreckfilm sees Berlin racing toward its grim future. Theinvestigators come face to face with a shadowy cabal of the city’s movers andshakers, determined to turn the city’s world-famous film industry toward illends. Trapped in a labyrinth of their own making and hounded relentlessly bydark forces beyond their ken, the investigators must confront the fundamentalquestion of what is real and what is illusion.
For Mature Readers – this book deals with mature themes, including drugsand sex, and is intended for mature players.
This is not a stand-alone game. A copy of
Product Details
Product Code: 31674067Barcode: 9781568824178
Brand: Cthulhu
Categories: All Games, Best Sellers, Call of Cthulhu, Card Games, Dice Games, New Board Games & Puzzles, Sale Games, Word Board Games
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