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Terra Mystica (Board Game)

$114.99
Availability: Unavailable

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Description

In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighbouring landscapes into their home environments in competition with the other groups.

Terra Mystica is a game with very little luck that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities.

Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop religion and your terraforming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be developed into strongholds or temples; one temple can be upgraded to become a sanctuary. Each group must also develop its terraforming skill and its skill with boats to use the rivers. The groups in question, along with their home landscape, are:

  • Desert (Fakirs, Nomads)
  • Plains (Halflings, Cultists)
  • Swamp (Alchemists, Darklings)
  • Lake (Mermaids, Swarmlings)
  • Forest (Witches, Auren)
  • Mountain (Dwarves, Engineers)
  • Solitude (Giants, Chaos Magicians)

Proximity to other groups is a double-edged sword in Terra Mystica. Being close to other groups gives you extra power, but it also means that expanding is more difficult.

The Dice Tower Seal of Excellence is a trademark of The Dice Tower, LLC and is used with permission.

Product Details

Product Code: 21524741
Barcode: 681706712406
Publisher: Feuerland Spiele
Brand: Feuerland / Stratus Games

Playtime: 60-150 minutes
Recommended Age: 12+
Number of Players: 2-5
Board Game Mechanics: Network Building | Variable Player Powers


Categories: All Games, Board Games, Card Games, Dice Games & Role Playing Games, Out of stock, Sale Board Games

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Delivery

Delivery Rates
Australia Delivery

Our delivery rates vary based on the weight and volume of your total order. An accurate shipping cost will be calculated during the checkout process. Orders are shipped by air via Australia Post straight to your door! 

Delivery Times
The Board Gamer orders ship from our fulfillment partner Mighty Ape. Their warehouse is based in New Zealand with daily flights across the Tasman with Australia Post.

As a result of courier delays the current standard delivery times for In Stock products using Australia Post are as follows:

 

 QLD  4-7 business days
 NSW  4-8 business days
 ACT  4-8 business days
 VIC  6-9 business days
 SA  7-10 business days

 TAS, WA

8-10 business days                                         
 NT  10-13 business days                 

 

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