This expansion for Scythe adds 2 expansions: airships and resolutions.
Scythe: The Wind Gambit contains two modular expansions: airships and resolutions. The airship module was originally created and shared in the Scythe Facebook group by Kai Starck. Jamey read over the rules and was impressed both by what the airships added to the game and by the effort Kai had put into the expansion through writing the rules and playtesting it. So Kai, Jakub, and Jamey collaborated to hone the airship module.
In the airship module, 2 airship tiles are randomly paired at the beginning of the game (1 passive and 2 aggressive; there are 16 total tiles). Each player’s airship miniature (a new type of unit; 1 big miniature for each of the 7 factions [the sculpts are identical, and the bases are different colours to match the factions]) has those abilities, as well as the core ability that airships are free to move onto any territory (land or water) and across rivers. Each player starts with their airship on their home base, so they can start moving out of their home area right away. The airship miniatures measure 101×33×41mm, and they have clear, plastic, removable stands/bases.
In the resolution module, resolution tiles add a twist to the way each game ends. There are 8 of them, and 1 will be used in each game. They often have an impact on the decisions you’ll make throughout the game.
The Dice Tower Seal of Approval is a trademark of The Dice Tower, LLC and is used with permission.
Product DetailsProduct Code: 26882521
Publisher: Stonemaier Games
Brand: Scythe (Board Game) / Stonemaier Games
Playtime: 70-140 minutes
Recommended Age: 14+
Number of Players: 1-7
Board Game Mechanics: Area Control | Point to Point Movement
Categories: All Games, Best Sellers, Board Games, Board Games, Card Games, Dice Games & Role Playing Games, New Board Games & Puzzles, Sale Board Games, Sale Games, Sci-Fi Games, Scythe, Stonemaier Games, Strategy Board Games
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