Left Continue shopping
Your Order

You have no items in your cart

Magic Mountain (Board Game)

Winner of the Kinderspiel des Jahres 2022

$74.99
Availability: In Stock
Only 1 left
Add to Wish List
Achievements:
Fast Shipping - Daily Flights across Australia!+
Best prices - Always the lowest price!+
Largest Range - Over 3000+ games and puzzles in stock+

Description

In Magic Mountain, a.k.a. Zauberberg, you want to move the sorcerers'apprentices down the mountain ahead of the witches — but you don't alwaysknow how the will-o'-the-wisps will make the figures move.

To set up, place supports on the game board to elevate the starting area,then place six sorcerers' apprentices in the back row and four witches on theirdesignated starting spaces. Add the five coloured will-o'-the-wisp marbles tothe bag.

On a turn, draw a will-o'-the-wisp, then place it at the top of one of thesix starting channels and let it go. If the will-o'-the-wisp hits a figure, theball will stop. Pick up this figure and move it to the next open coloured spaceon the winding path that matches the colour of the will-o'-the-wisp. If you'removing a sorcerers' apprentice, you might want to do it quickly because if thewill-o'-the-wisp hits that same figure, you can move it once again! Don't rushmoving the witches, though, since you want them to move as little as possible.If a will-o'-the-wisp doesn't hit any figures, then you must move a witch ofyour choice to the next matching coloured space. Once all five will-o'-the-wispshave been drawn, return them to the bag and start again.

If you manage to move four sorcerers' apprentices to the bottom of themountain before three witches get there, you win! You can adjust the difficultyof the game by requiring more sorcerers' apprentices or fewer witches or both.Alternatively, you can play the game competitively, with each player or teamtrying to get their group of four figures down the mountain first.

The Dice Tower Seal of Approval is a trademark of The Dice Tower, LLCand is used with permission.

The Dice Tower Kid Approved Seal is a trademark of The Dice Tower,LLC and is used with permission.

Product Details

Product Code: 35987351
Barcode: 853533008346
Brand: Amigo

Playtime: 15-15 minutes
Recommended Age: 5+
Number of Players: 2-6


Categories: All Games, Best Sellers, Board Games, Children's Board Games, Sale Games

Customer Reviews

Be the first to write a review
0%
(0)
0%
(0)
0%
(0)
0%
(0)
0%
(0)

Delivery

Delivery Rates
Australia Delivery

Our delivery rates vary based on the weight and volume of your total order. An accurate shipping cost will be calculated during the checkout process. Orders are shipped by air via Australia Post straight to your door! 

Delivery Times
The Board Gamer orders ship from our fulfillment partner Mighty Ape. Their warehouse is based in New Zealand with daily flights across the Tasman with Australia Post.

As a result of courier delays the current standard delivery times for In Stock products using Australia Post are as follows:

 

 QLD  4-7 business days
 NSW  4-8 business days
 ACT  4-8 business days
 VIC  6-9 business days
 SA  7-10 business days

 TAS, WA

8-10 business days                                         
 NT  10-13 business days                 

 

Customer Reviews

Be the first to write a review
0%
(0)
0%
(0)
0%
(0)
0%
(0)
0%
(0)