Description
New lands have opened up and the race is on to create the bestnetwork of rail and road lines through it
In Railroad Ink, players roll the Route dice and must then draw thesubsequent results on their individual Route boards. Players score points forhaving long interconnected Routes, as well as connecting the entry points totheir board, plus having Routes through the centre of their boards. But beware,they’ll lose points for leaving unfinished lines. It’s a challenge to keeptheir roads and rails from getting destroyed, and having to repair them whenthey are. Or, players can combine the two for epic, 12-player games!
The Deep Blue Edition brings Rivers and Lakes to the board, giving playersmore ways to create Routes and score points.
Game Contents:
- 4 Route Dice
- 6 Boards
- 6 Markers
- Rulebook
- 2 River Dice
- 2 Lake Dice
Product Details
Product Code: 28971385Barcode: 8056324760368
Brand: Horrible Guild
Playtime: 20-30 minutes
Recommended Age: 8+
Number of Players: 1-6
Board Game Mechanics: Network Building | Roll and Move
Categories: All Games, Best Family Board Games, Best Sellers, Card Games, Dice Games, New Board Games & Puzzles, Sale Games, Word Board Games
Delivery
Delivery Rates
Australia Delivery
Our delivery rates vary based on the weight and volume of your total order. An accurate shipping cost will be calculated during the checkout process. Orders are shipped by air via Australia Post straight to your door!
Delivery Times
The Board Gamer orders ship from our fulfillment partner Mighty Ape. Their warehouse is based in New Zealand with daily flights across the Tasman with Australia Post.
As a result of courier delays the current standard delivery times for In Stock products using Australia Post are as follows:
QLD | 4-7 business days |
NSW | 4-8 business days |
ACT | 4-8 business days |
VIC | 6-9 business days |
SA | 7-10 business days |
TAS, WA |
8-10 business days |
NT | 10-13 business days |